Optical sight reticle pattern, G36
1 Point of aim at 200 meters range
2 Lead mark for firing at targets moving from left to right at a speed of approx. 8 km/h at a range of 200 meters
3 Circular reticule (Interior diameter 1.75 m man size at 400 m range)
4 Lead mark for firing at targets moving from right to left at a speed of approx. 8 km/h at a range of 200 meters
5 Horizontal line to determine whether the weapon is canted from the horizon
6 Point of aim for firing at approx. 400 meter range
7 Point of aim for firing at approx. 600 meter range
8 Point of aim for firing at approx. 800 meter range
9 Person size of 1.75 meters at range X (800m, 600m, 400m, 200m)
Well, I have to say that I'm impressed, I've always wondered what those numbers on the left side of the scope meant.
Actually, I've always liked the design of G36 (I've got an airsoft G36K in home), and I use it in ArmA because we're are using always M4-M16 (or SCARs) and I like to feel a bit more... European!
I'm impressed on how complete this scope is, but what I thought when I decided to reply this post it's that these things aren't implemented in ArmA (If you aim a guy 200m away using the scope of G36 you will see a shameful bullet drop, aim the head -> hit the chest[20-30cm]).
Anyways, this a pretty cool post, I've learnt many things with it.
PD: I've joined the server 5 minutes only to try thing that tells you the distance with the person size, and it's awesome, bye bye vector.
I have made a non-scientific and messy early test of the g36 scope. Here are my findings:
There's a problem with the range finder beyond 200 meters and it gets worse progressively as the range increases.
This trend continues when we look at the actual hit points: we can see a huge discrepancy between the sight and the bullet drop in Arma. I would say that Bohemia never really bothered to play test before releasing the game. Ouch!
Further, I am not able to switch to the aimpoint sight. BI forums say that they should have fixed this with OA but doesn't seem to work. SO the gun is useless at night. Sigh!
Well, The G36 has been in Bohemia stuff since OFP 1.01 Red Orchestra and quickly became the 'favourite' for all sector control, CTF and deathmatch games. It's also suitable as a sniper rifle given it's low recoli with the raised sights - particularly useful in burst in CQC. It was always my standard loadout weapon as it was so multipurpose.
Hell I loved this gun that much, I got a full longbow version for airsofting and the Tokyo Marui has a very authentic sight, complete with all the markings - so made me feel right at home when I started Airsofting.
All plans are foolproof - that is until you find out the enemy isn't a fool!